![]() ![]() I also found the changing character designs of the various characters in Aftermath to be quite distracting, at times I started to forget which character was which.Apparently, Dead Space the video game was successful enough to warrant a sequel, which is being released later this month. Though I like the concept of the varying animation styles in a cohesive non-chapter based movie, it can be a little distracting at times. The fact of the matter is that this entire animation is actually done by various animation companies in South Korea… who most likely also do the in-between animation frames for many Japanese animations as well. During the flashback moments each of the surviving crew members have, the animation style switches to a more traditional cel-shaded look that resembles styles used in anime… but they’re not. The current events depicted in the movie are presented in a CGI format which will remind people of works from Vancouver animators Mainframe Entertainment (now called Rainmaker Entertainment apparently… who knew), though it is actually done by some South Korean company. ![]() What’s interesting about Aftermath is that it is made up of a number of different animation styles… similar to the anime shorts popularised by The Animatrix, however Aftermath presents these shorts as one cohesive movie. In order to find out exactly what happened during the mission, the surviving crew are interrogated by EarthGov operatives, each sharing the story of the mission and the Necromorph outbreak from their own point of view. The opening of the movie begins with the end of the crews struggle against the a Necromorph outbreak on the ship, though their rescuers aren’t any more friendly toward them. Aftermath takes you back to the Aegis system with a crew sent on a covert mission by the EarthGov to recover shards of the Red Marker that was destroyed by Isaac Clarke in the first game. ![]()
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